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 Post subject: [VCMP] MTA 0.5 Remake
PostPosted: Wed Apr 29, 2015 11:15 am 
ULK
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Joined: Wed Apr 29, 2015 11:09 am
Posts: 17


Hello, I have remade MTA 0.5 in VCMP 0.4.

Features:
• All Vehicles converted from mtad.scm
• All Weapons/Pickups converted from mtad.scm
• All Skins & Spawnpoints converted from mtad.scm
• Weapon Data converted from weapon.mta

Work in progress:
• Full recreation of MTA:mA:GRS in Squirrel.
• Exact copy of the MTA 0.5 Spawnscreen
• Admin+ / MTA:mA Panel. (Live map etc).
• Will add boats and things MTA always needed if enough demand. :twisted:

Server details:
109.255.0.94:7777

Come play, its ONLINE usually 24/7.


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maybe we can make it into an official ULK server ;o

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PostPosted: Wed Apr 29, 2015 2:15 pm 

Joined: Sat Feb 21, 2015 3:22 pm
Posts: 63
Location: Morocco
Yeah, cool server


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PostPosted: Wed Apr 29, 2015 4:36 pm 
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Joined: Wed Feb 25, 2015 10:17 pm
Posts: 99
Where is it hosted?
Good effort tho. (:

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PostPosted: Wed Apr 29, 2015 7:58 pm 
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Joined: Wed Apr 29, 2015 11:09 am
Posts: 17
The server is hosted here in Ireland on a 240Mb Download 25Mb Upload connection.

I might get a dedicated host once it is fully scripted.

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PostPosted: Thu Apr 30, 2015 12:51 am 
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Joined: Fri Sep 14, 2012 6:50 am
Posts: 196
Do you suck as much as you did in .5 :)

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PostPosted: Thu Apr 30, 2015 12:56 am 
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Joined: Sun Sep 08, 2013 6:38 pm
Posts: 1250
Location: Florida
Hi Gulk. It looks good. I might check it out.

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PostPosted: Thu Apr 30, 2015 12:00 pm 
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Joined: Wed Mar 11, 2015 9:23 am
Posts: 28
Played there once, good one.

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PostPosted: Sat Oct 26, 2019 11:22 am 
ULK
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Joined: Wed Apr 29, 2015 11:09 am
Posts: 17
4.5 Years later: My hard drive fucked itself so i had to re-remake it. *DARRYL
Began working on it since 8th Oct 2019.
It's close to finished. Take a look sometime.

Pretty much everything is perfected, most importantly mta's infamous weapon.data (without the shit stuff like nojump stub) 20 hp per bullet stub, faster switch, and stronger melee weapons and much more settings, activated through a VCMP scripting function called SetWeaponData, the random skins and spawn locs as specific classes to sailor hp regeneration, random weather, chat colors and styles. The little details like the travelling camera on the spawnscreen I cant get to work yet - but I'll figure a way out to do that eventually with some tricking the game, or with a vcmp update with that added feature.

We all know mta is pretty barebones the way it was, so I'll be adding some extra fun stuff which you'll see slowly appear in the server as it work in progress. I'll post along here with further updates as they are completed and intergrated.

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I'll use this thread to log updates from now on.

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PostPosted: Tue Nov 05, 2019 7:41 pm 
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Joined: Wed Apr 29, 2015 11:09 am
Posts: 17
27-Oct-19: IRC Echo added. - now available at LUNet #MTAVC-DM https://kiwiirc.com/nextclient/irc.libe ... /#mtavc-dm

Gulk: 27-Oct-19: Discord Echo added. - thanks to Impostor.

Gulk: 29-Oct-19: All original MTA 0.5 HP & Weapon pickups added.

29-Oct-19: Vehicles will respawn after 3 minutes 30 seconds having not being used or pushed by a player. - thanks to Impostor.

30-Oct-19: 'Weapon.mta/dat' file in MTA 0.5 converted to VCMP with SetWeaponData function.

and more on the way.

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PostPosted: Tue Dec 10, 2019 1:25 pm 
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Joined: Wed Apr 29, 2015 11:09 am
Posts: 17
01-Nov-19: ↹Alt-Tabbed players will now show as semi-transparent.

01-Dec-19: All single player vehicle spawn locations added.

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