ULK - United Legion of Killers - Since 2003 http://ulkgang.com/ |
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[VCMP] MTA 0.5 Remake http://ulkgang.com/viewtopic.php?f=21&t=282 |
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Author: | ULK.D [ Fri Jan 31, 2020 11:15 am ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
Good stuff on twitch. It was fun to watch. |
Author: | Azal [ Wed Feb 19, 2020 7:03 am ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
Interesting server, Not only because of the game-mode but because its almost entirely written in JS. I did check it out but there are rarely many players there. I suggest you organize an event to kickstart this server of yours as it would be helpful (does not matter if its a racing event, gangwar or any new idea for an event altogheter). |
Author: | Gulk [ Sun Feb 23, 2020 3:15 pm ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
Azal wrote: Interesting server, Not only because of the game-mode but because its almost entirely written in JS. I did check it out but there are rarely many players there. I suggest you organize an event to kickstart this server of yours as it would be helpful (does not matter if its a racing event, gangwar or any new idea for an event altogheter). It's now converted to a Java server. The gamemode is a ripoff of MTA 0.5, I do not take any credit for how it is, aside from my additions - it certainly different compared to other servers. There's some ideas already, I'm waiting a few months till the playerbase increases during midyear, maybe you can take part. The top 3 players will receive real life money as the prize, if it does happen. But for now, just show up. Usually someone will join for a skirmish of some sort |
Author: | Gulk [ Thu May 07, 2020 12:31 pm ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
Forgot to update here, Anyway: 23-Dec-19: Text descriptions added to the spawnscreen. 24-Dec-19: Wanted stars area on HUD removed. 05-Jan-20: Punch/Melee with weapons disabled, MTAVC style. 22-Jan-20: A work-around fix for VCMP's problem not unloading 'LOAD_SPECIAL_CHARACTER' skins creating a memory overload done by extracting them from 'gta3.img' file and adding ones needed to server/store/skins. 25-Jan-20: Setting a players alpha doesnt work with the store/skins, alt-tabbed/away players will now show with black names and on radar instead. 06-Feb-20: AFK exploit prevention measurements implemented. 06-Feb-20: Turbo shooting cheat prevention measurements implemented. 09-Feb-20: 50+ different wasted texts added. 20-Feb-20: Server finally converted to Java server. 1-March-20: Unoccupied vehicles set to bulletproof including tyres/wheels(vcmp 0.3 style), but still vunerable to collision, explosion, flame, flip, and window damage. |
Author: | Gulk [ Sat May 09, 2020 3:10 am ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
08-May-20: Added weapon pickup drops upon death, players will drop all of their weapons as pickups, which will only delete when picked up or server reaches VCMP max of 2000 pickups. |
Author: | Gulk [ Mon May 11, 2020 12:41 pm ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
09-May-20: Players drop 10hp pickup when they die + vehicles drop 10armour pickup when destroyed, deletes when picked up or max limit 100 reached. 11-May-20: Dropped HP & Armour blips added, deletes when picked up or VCMP max limit of 100 is reached. |
Author: | Gulk [ Sat Aug 08, 2020 12:48 am ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
28-May-20: FPV prevention added, only allowed for Sniper Rifles + Rocket Launcher. 21-July-20: Account Registration (Nick-Server) & Statistics system now available, try ingame with "/register" + "!stats" or "/stats" soon to come: jobscript 80% finished and carbombs |
Author: | Gulk [ Wed Aug 12, 2020 2:50 am ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
BE THE RICHEST MAN IN AN EMPTY SERVER, WITH MONEY YOU CANNOT SPEND WORK FOR ULK Code: 09-August-20: Job script activated, feel free to test using commands: /job /here /jobinfo - use /quitjob or reconnect if you have some problem with delivery.... report any bugs directly to me. How does it work you might ask or think? Simple, type /job. Tells you collect a pickup item which is chosen randomly, from a random loc to a random locs, but the districts are never the same. Example, you'll never get a job which says "Collect the Crack Package at Someplace, Little Haiti and bring it to Anotherplace, Little Haiti. It will always be a different District. |
Author: | Gulk [ Sat Aug 29, 2020 1:00 pm ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
Join the Discord echo + channel. Two optimizations 20-August-20: Dead players weapon drops now have a lifetime of 30 seconds before dissapearing if not picked up. 21-August-20: HP & Armour drops&blips now have a lifetime of 60 seconds before dissapearing if not picked up. |
Author: | ULK.D [ Thu Sep 10, 2020 4:26 pm ] |
Post subject: | Re: [VCMP] MTA 0.5 Remake |
Cool |
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